<?xml version="1.0" encoding="iso-8859-1"?><!-- generator="b2evolution/3.3.3" -->
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:admin="http://webns.net/mvcb/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title>Gaming Society.org</title>
		<link>http://www.gamingsociety.org/index.php</link>
		<atom:link rel="self" type="application/rss+xml" href="http://www.gamingsociety.org/index.php?tempskin=_rss2" />
		<description></description>
		<language>en-US</language>
		<docs>http://blogs.law.harvard.edu/tech/rss</docs>
		<admin:generatorAgent rdf:resource="http://b2evolution.net/?v=3.3.3"/>
		<ttl>60</ttl>
				<item>
			<title>The one good thing about items cursed to attract enemies is you get gobs of XP - if you survive</title>
			<link>http://www.gamingsociety.org/index.php/2010/08/29/the-one-good-thing-about-items-cursed-to-attract-enemies-is-you-get-gobs-of-xp-if-you-survive?blog=5</link>
			<pubDate>Mon, 30 Aug 2010 01:55:57 +0000</pubDate>			<dc:creator>scott</dc:creator>
			<category domain="main">Game Logs [Scarred Lands]</category>			<guid isPermaLink="false">935@http://www.gamingsociety.org/</guid>
						<description>&lt;p&gt;We escaped Plaguefell, met Silvanos the Titanslayer (who didn't kill us but mentioned that Belsameth wants us dead), and began to exit the swamp.  We came upon a lost soldier who was under attack by one tendriculos, and ended up defeating six of them.  He has an item that his company picked up from one of The Ships, and it appears to be cursed to attract enemies.  &lt;/p&gt;

&lt;p&gt;It's dangerous but good XP's, I guess.&lt;/p&gt;
&lt;a href=&quot;http://www.gamingsociety.org/index.php/2010/08/29/the-one-good-thing-about-items-cursed-to-attract-enemies-is-you-get-gobs-of-xp-if-you-survive?blog=5#more935&quot;&gt;Read more &amp;raquo;&lt;/a&gt;&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.gamingsociety.org/index.php/2010/08/29/the-one-good-thing-about-items-cursed-to-attract-enemies-is-you-get-gobs-of-xp-if-you-survive?blog=5&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://b2evolution.net/&quot;&gt;b2evolution&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[<p>We escaped Plaguefell, met Silvanos the Titanslayer (who didn't kill us but mentioned that Belsameth wants us dead), and began to exit the swamp.  We came upon a lost soldier who was under attack by one tendriculos, and ended up defeating six of them.  He has an item that his company picked up from one of The Ships, and it appears to be cursed to attract enemies.  </p>

<p>It's dangerous but good XP's, I guess.</p>
<a href="http://www.gamingsociety.org/index.php/2010/08/29/the-one-good-thing-about-items-cursed-to-attract-enemies-is-you-get-gobs-of-xp-if-you-survive?blog=5#more935">Read more &raquo;</a><div class="item_footer"><p><small><a href="http://www.gamingsociety.org/index.php/2010/08/29/the-one-good-thing-about-items-cursed-to-attract-enemies-is-you-get-gobs-of-xp-if-you-survive?blog=5">Original post</a> blogged on <a href="http://b2evolution.net/">b2evolution</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.gamingsociety.org/index.php/2010/08/29/the-one-good-thing-about-items-cursed-to-attract-enemies-is-you-get-gobs-of-xp-if-you-survive?blog=5#comments</comments>
			<wfw:commentRss>http://www.gamingsociety.org/index.php?blog=5&#38;tempskin=_rss2&#38;disp=comments&#38;p=935</wfw:commentRss>
		</item>
				<item>
			<title>Way to use them feminine wiles!</title>
			<link>http://www.gamingsociety.org/index.php/2010/08/15/way-to-use-them-feminine-wiles?blog=12</link>
			<pubDate>Mon, 16 Aug 2010 02:22:49 +0000</pubDate>			<dc:creator>scott</dc:creator>
			<category domain="main">Game Logs [SW Old Republic]</category>			<guid isPermaLink="false">934@http://www.gamingsociety.org/</guid>
						<description>&lt;p&gt;We got down to the tabana gas refinery, found out what's going on and captured those responsible, then made our way back to the hotel.  Brenna used her connections to get some time with the Baron, who we figure *is* the imperial agent (he was doing some work specifically for Palpatine).  &lt;/p&gt;

&lt;p&gt;We managed to copy his datapad, which will prove useful...&lt;/p&gt;
&lt;a href=&quot;http://www.gamingsociety.org/index.php/2010/08/15/way-to-use-them-feminine-wiles?blog=12#more934&quot;&gt;Read more &amp;raquo;&lt;/a&gt;&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.gamingsociety.org/index.php/2010/08/15/way-to-use-them-feminine-wiles?blog=12&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://b2evolution.net/&quot;&gt;b2evolution&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[<p>We got down to the tabana gas refinery, found out what's going on and captured those responsible, then made our way back to the hotel.  Brenna used her connections to get some time with the Baron, who we figure *is* the imperial agent (he was doing some work specifically for Palpatine).  </p>

<p>We managed to copy his datapad, which will prove useful...</p>
<a href="http://www.gamingsociety.org/index.php/2010/08/15/way-to-use-them-feminine-wiles?blog=12#more934">Read more &raquo;</a><div class="item_footer"><p><small><a href="http://www.gamingsociety.org/index.php/2010/08/15/way-to-use-them-feminine-wiles?blog=12">Original post</a> blogged on <a href="http://b2evolution.net/">b2evolution</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.gamingsociety.org/index.php/2010/08/15/way-to-use-them-feminine-wiles?blog=12#comments</comments>
			<wfw:commentRss>http://www.gamingsociety.org/index.php?blog=12&#38;tempskin=_rss2&#38;disp=comments&#38;p=934</wfw:commentRss>
		</item>
				<item>
			<title>Spire of Long Shadows - Cutscene</title>
			<link>http://www.gamingsociety.org/index.php/2010/08/15/spire-of-long-shadows-cutscene?blog=13</link>
			<pubDate>Sun, 15 Aug 2010 22:57:54 +0000</pubDate>			<dc:creator>paul</dc:creator>
			<category domain="main">Announcements [Irongate]</category>			<guid isPermaLink="false">933@http://www.gamingsociety.org/</guid>
						<description>&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;Blackness. Tight, constricting blackness.&amp;#160;&amp;#160;&amp;#160; How much time has passed?&amp;#160; It seems &lt;br /&gt;endless.&amp;#160;&amp;#160; A stirring.&amp;#160;&amp;#160;&amp;#160; Something moves?&amp;#160;&amp;#160; Nothing here ever moves.&amp;#160;&amp;#160;&amp;#160; Is it now?&amp;#160;&amp;#160;&amp;#160; Is it time? Is that a&lt;br /&gt;voice speaking to me?&amp;#160;&amp;#160; Why is it familiar?&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;&quot;My former apprentice. The end approaches.&amp;#160; Now you can know them.&amp;#160; I have been destroyed, as we expected. They are coming.&amp;#160;&amp;#160; Know them as intimately as any being can know another.&amp;#160; They are The Ones.&amp;#160; I give them to you.&amp;#160; End them.&amp;#160; End everything, and the plan will be complete.&amp;#160; You have done well.&quot;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;Anger. It burns hot in this blackness.&amp;#160; I know them.&amp;#160; I FEEL them.&amp;#160; It is coming.&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;I will be free.&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.gamingsociety.org/index.php/2010/08/15/spire-of-long-shadows-cutscene?blog=13&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://b2evolution.net/&quot;&gt;b2evolution&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[<p>&#160;</p>
<p>Blackness. Tight, constricting blackness.&#160;&#160;&#160; How much time has passed?&#160; It seems <br />endless.&#160;&#160; A stirring.&#160;&#160;&#160; Something moves?&#160;&#160; Nothing here ever moves.&#160;&#160;&#160; Is it now?&#160;&#160;&#160; Is it time? Is that a<br />voice speaking to me?&#160;&#160; Why is it familiar?</p>
<p><br />"My former apprentice. The end approaches.&#160; Now you can know them.&#160; I have been destroyed, as we expected. They are coming.&#160;&#160; Know them as intimately as any being can know another.&#160; They are The Ones.&#160; I give them to you.&#160; End them.&#160; End everything, and the plan will be complete.&#160; You have done well."</p>
<p>&#160;</p>
<p>Anger. It burns hot in this blackness.&#160; I know them.&#160; I FEEL them.&#160; It is coming.</p>
<p>&#160;</p>
<p>I will be free.</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p><div class="item_footer"><p><small><a href="http://www.gamingsociety.org/index.php/2010/08/15/spire-of-long-shadows-cutscene?blog=13">Original post</a> blogged on <a href="http://b2evolution.net/">b2evolution</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.gamingsociety.org/index.php/2010/08/15/spire-of-long-shadows-cutscene?blog=13#comments</comments>
			<wfw:commentRss>http://www.gamingsociety.org/index.php?blog=13&#38;tempskin=_rss2&#38;disp=comments&#38;p=933</wfw:commentRss>
		</item>
				<item>
			<title>Off to Bespin, where falling off a cloud takes a long time but still ends up fatal</title>
			<link>http://www.gamingsociety.org/index.php/2010/08/08/off-to-bespin-where-falling-off-a-cloud-takes-a-long-time-but-still-ends-up-fatal?blog=12</link>
			<pubDate>Mon, 09 Aug 2010 03:20:36 +0000</pubDate>			<dc:creator>scott</dc:creator>
			<category domain="main">Game Logs [SW Old Republic]</category>			<guid isPermaLink="false">932@http://www.gamingsociety.org/</guid>
						<description>&lt;p&gt;August 8, 2010&lt;br /&gt;
I show up late and laptop-less due to family events.  Eric plays Bertalan.&lt;br /&gt;
 Quoth Eric:&lt;/p&gt;
&lt;a href=&quot;http://www.gamingsociety.org/index.php/2010/08/08/off-to-bespin-where-falling-off-a-cloud-takes-a-long-time-but-still-ends-up-fatal?blog=12#more932&quot;&gt;Read more &amp;raquo;&lt;/a&gt;&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.gamingsociety.org/index.php/2010/08/08/off-to-bespin-where-falling-off-a-cloud-takes-a-long-time-but-still-ends-up-fatal?blog=12&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://b2evolution.net/&quot;&gt;b2evolution&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[<p>August 8, 2010<br />
I show up late and laptop-less due to family events.  Eric plays Bertalan.<br />
 Quoth Eric:</p>
<a href="http://www.gamingsociety.org/index.php/2010/08/08/off-to-bespin-where-falling-off-a-cloud-takes-a-long-time-but-still-ends-up-fatal?blog=12#more932">Read more &raquo;</a><div class="item_footer"><p><small><a href="http://www.gamingsociety.org/index.php/2010/08/08/off-to-bespin-where-falling-off-a-cloud-takes-a-long-time-but-still-ends-up-fatal?blog=12">Original post</a> blogged on <a href="http://b2evolution.net/">b2evolution</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.gamingsociety.org/index.php/2010/08/08/off-to-bespin-where-falling-off-a-cloud-takes-a-long-time-but-still-ends-up-fatal?blog=12#comments</comments>
			<wfw:commentRss>http://www.gamingsociety.org/index.php?blog=12&#38;tempskin=_rss2&#38;disp=comments&#38;p=932</wfw:commentRss>
		</item>
				<item>
			<title>Letter to Tenser</title>
			<link>http://www.gamingsociety.org/index.php/2010/08/08/letter-to-tenser?blog=13</link>
			<pubDate>Sun, 08 Aug 2010 20:57:22 +0000</pubDate>			<dc:creator>Mike</dc:creator>
			<category domain="main">Announcements [Irongate]</category>			<guid isPermaLink="false">931@http://www.gamingsociety.org/</guid>
						<description>&lt;p&gt;Tenser:&lt;/p&gt;
&lt;p&gt;Never underestimate the power of the mortal spirit.  In his last acts on this plane, Traubon has sacrificed himself to save Kelvos.  Kelvos and his sword archon, without a place to call their own, have vowed to tear through Kulith Marr, easing our pursuit of knowledge of the place.&lt;/p&gt;
&lt;p&gt;Will update you when we have completed our task.&lt;/p&gt;
&lt;p&gt;Maren&lt;/p&gt;&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.gamingsociety.org/index.php/2010/08/08/letter-to-tenser?blog=13&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://b2evolution.net/&quot;&gt;b2evolution&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[<p>Tenser:</p>
<p>Never underestimate the power of the mortal spirit.  In his last acts on this plane, Traubon has sacrificed himself to save Kelvos.  Kelvos and his sword archon, without a place to call their own, have vowed to tear through Kulith Marr, easing our pursuit of knowledge of the place.</p>
<p>Will update you when we have completed our task.</p>
<p>Maren</p><div class="item_footer"><p><small><a href="http://www.gamingsociety.org/index.php/2010/08/08/letter-to-tenser?blog=13">Original post</a> blogged on <a href="http://b2evolution.net/">b2evolution</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.gamingsociety.org/index.php/2010/08/08/letter-to-tenser?blog=13#comments</comments>
			<wfw:commentRss>http://www.gamingsociety.org/index.php?blog=13&#38;tempskin=_rss2&#38;disp=comments&#38;p=931</wfw:commentRss>
		</item>
				<item>
			<title>Letter to Celeste</title>
			<link>http://www.gamingsociety.org/index.php/2010/08/08/letter-to-celeste?blog=13</link>
			<pubDate>Sun, 08 Aug 2010 20:56:22 +0000</pubDate>			<dc:creator>Mike</dc:creator>
			<category domain="main">Announcements [Irongate]</category>			<guid isPermaLink="false">930@http://www.gamingsociety.org/</guid>
						<description>&lt;p&gt;Celeste:&lt;/p&gt;
&lt;p&gt;I have word from Kulith Marr. Thanks in a large part to the final good acts of Traubon, you brother has returned to the light.  Without a place in this world or in yours, he has pledged to purge as many of the undead of that horrible place as he can.&lt;/p&gt;
&lt;p&gt;I hope you can find comfort in his noble endeavour.&lt;/p&gt;
&lt;p&gt;Maren&lt;/p&gt;&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.gamingsociety.org/index.php/2010/08/08/letter-to-celeste?blog=13&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://b2evolution.net/&quot;&gt;b2evolution&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[<p>Celeste:</p>
<p>I have word from Kulith Marr. Thanks in a large part to the final good acts of Traubon, you brother has returned to the light.  Without a place in this world or in yours, he has pledged to purge as many of the undead of that horrible place as he can.</p>
<p>I hope you can find comfort in his noble endeavour.</p>
<p>Maren</p><div class="item_footer"><p><small><a href="http://www.gamingsociety.org/index.php/2010/08/08/letter-to-celeste?blog=13">Original post</a> blogged on <a href="http://b2evolution.net/">b2evolution</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.gamingsociety.org/index.php/2010/08/08/letter-to-celeste?blog=13#comments</comments>
			<wfw:commentRss>http://www.gamingsociety.org/index.php?blog=13&#38;tempskin=_rss2&#38;disp=comments&#38;p=930</wfw:commentRss>
		</item>
				<item>
			<title>The Aftermath</title>
			<link>http://www.gamingsociety.org/index.php/2010/08/02/the-aftermath?blog=13</link>
			<pubDate>Tue, 03 Aug 2010 03:23:21 +0000</pubDate>			<dc:creator>Mike</dc:creator>
			<category domain="main">Game Logs [Irongate]</category>			<guid isPermaLink="false">929@http://www.gamingsociety.org/</guid>
						<description>&lt;p&gt;&lt;em&gt;&quot;I'm sorry, Traubon, I'm sorry&quot;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;p&gt;The night after the events of Kulith Marr, Maren, unencumbered by the torturous nightmares of his comrades, had a dream of his own.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.gamingsociety.org/index.php/2010/08/02/the-aftermath?blog=13#more929&quot;&gt;Read more &amp;raquo;&lt;/a&gt;&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.gamingsociety.org/index.php/2010/08/02/the-aftermath?blog=13&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://b2evolution.net/&quot;&gt;b2evolution&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[<p><em>"I'm sorry, Traubon, I'm sorry"</em></p>
<p>&#160;</p>
<p>The night after the events of Kulith Marr, Maren, unencumbered by the torturous nightmares of his comrades, had a dream of his own.</p>
<p><a href="http://www.gamingsociety.org/index.php/2010/08/02/the-aftermath?blog=13#more929">Read more &raquo;</a><div class="item_footer"><p><small><a href="http://www.gamingsociety.org/index.php/2010/08/02/the-aftermath?blog=13">Original post</a> blogged on <a href="http://b2evolution.net/">b2evolution</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.gamingsociety.org/index.php/2010/08/02/the-aftermath?blog=13#comments</comments>
			<wfw:commentRss>http://www.gamingsociety.org/index.php?blog=13&#38;tempskin=_rss2&#38;disp=comments&#38;p=929</wfw:commentRss>
		</item>
				<item>
			<title>Farewell, Cato Nemodia.  You've never looked so good as in the rear view mirror.</title>
			<link>http://www.gamingsociety.org/index.php/2010/08/01/farewell-cato-nemodia-you-ve-never-looked-so-good-as-in-the-rear-view-mirror?blog=12</link>
			<pubDate>Mon, 02 Aug 2010 02:17:06 +0000</pubDate>			<dc:creator>scott</dc:creator>
			<category domain="main">Game Logs [SW Old Republic]</category>			<guid isPermaLink="false">928@http://www.gamingsociety.org/</guid>
						<description>&lt;p&gt;We had some fun time that ended up blinding Brenna, then were contacted by someone deep underground.  We rescued a Jedi Master, then had to fight our way out - we got clobbered by the Gommorian guards, the Nemodian Dark Adept, and his bodyguard.  Thankfully the Jedi Master saved us, because we're not really much for rescuers.&lt;/p&gt;

&lt;p&gt;We have our info, this place has nothing else for us, and there's an Imperial Inquisitor on the way.  Sounds like time to leave.&lt;/p&gt;
&lt;a href=&quot;http://www.gamingsociety.org/index.php/2010/08/01/farewell-cato-nemodia-you-ve-never-looked-so-good-as-in-the-rear-view-mirror?blog=12#more928&quot;&gt;Read more &amp;raquo;&lt;/a&gt;&lt;div class=&quot;item_footer&quot;&gt;&lt;p&gt;&lt;small&gt;&lt;a href=&quot;http://www.gamingsociety.org/index.php/2010/08/01/farewell-cato-nemodia-you-ve-never-looked-so-good-as-in-the-rear-view-mirror?blog=12&quot;&gt;Original post&lt;/a&gt; blogged on &lt;a href=&quot;http://b2evolution.net/&quot;&gt;b2evolution&lt;/a&gt;.&lt;/small&gt;&lt;/p&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[<p>We had some fun time that ended up blinding Brenna, then were contacted by someone deep underground.  We rescued a Jedi Master, then had to fight our way out - we got clobbered by the Gommorian guards, the Nemodian Dark Adept, and his bodyguard.  Thankfully the Jedi Master saved us, because we're not really much for rescuers.</p>

<p>We have our info, this place has nothing else for us, and there's an Imperial Inquisitor on the way.  Sounds like time to leave.</p>
<a href="http://www.gamingsociety.org/index.php/2010/08/01/farewell-cato-nemodia-you-ve-never-looked-so-good-as-in-the-rear-view-mirror?blog=12#more928">Read more &raquo;</a><div class="item_footer"><p><small><a href="http://www.gamingsociety.org/index.php/2010/08/01/farewell-cato-nemodia-you-ve-never-looked-so-good-as-in-the-rear-view-mirror?blog=12">Original post</a> blogged on <a href="http://b2evolution.net/">b2evolution</a>.</small></p></div>]]></content:encoded>
								<comments>http://www.gamingsociety.org/index.php/2010/08/01/farewell-cato-nemodia-you-ve-never-looked-so-good-as-in-the-rear-view-mirror?blog=12#comments</comments>
			<wfw:commentRss>http://www.gamingsociety.org/index.php?blog=12&#38;tempskin=_rss2&#38;disp=comments&#38;p=928</wfw:commentRss>
		</item>
			</channel>
</rss>
