Dec/20
2009

We romped through some wierdo rooms in the basement of Mr. Bog's house and found some more of the skitzis, as well as some halflings that were stuck in the walls and being fed upon.

We got outside with our rescued halflings and met up with Randall and his boys, who guard us. Next time out, back in the hole.

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Dec/13
2009

One night, as we are making camp, during our travel to Sir Kev's new lands.

While setting up my bed roll, the glow from my pack is fairly obvious. I take the orb off behind a tree and delve into its secrets.

Again the sight of 'fallen' dwarves in the stonework of the ancient keep. This time there are several dwarves gathered together. there are four dwarves outfitted for travel. Two of the dwarves are recognisable as the two previously having a conversation.

"You four go with the future of our clan on your shoulders. Go forth and seek him out. Be wary of his travelling companions. Only confront him if he is alone. If he will come willingly so much the better, but he will come."

I break contact.

With the open hostility i've received in the lands of the humans, i doubt they will get very far in there quest. Still they may be dangerous enough to threaten the country side.

Only time will tell...

Dec/07
2009


Upon returning to my room, a warm glow from my pack, caught my eye. Guessing it to be from the orb, i made sure the door was locked, and cleared a space on the floor. I retrieved the orb from my pack and steeled my mind to activate it.

Immediately the orb imported to me a vision of the ancient keep of my home. a scene of two fallen dwarves wandering down one of the many corridors in conversation.

"...we must get him back. He is the next in line for the crown."
"He must be turned to see the way, first."
"we can convert him after we get him back. She has killed all in line before him."
"we will call a discussion of the council."

then the dwarves took separate paths. I broke contact to ponder this new revelation.
So that is why they wanted to keep me. Perhaps i could convert them? restore this ancient keep to proper hands..?
I shall wait to see what develops. No need to worry my new companions. What are the odds they could find me anyway.

Dec/06
2009

We dealt with loot, got spells and new toys, then went to Fairview--Kev's new dominion. We found out that the main problem is that the County is broke and needs an army. Also, the party and Robert (his adjunct) are not going to get along too well...especially Yorn.

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Dec/03
2009

4th Spectator

News, Gossip, and Commentary on Usdiki's Glitterati

January 15, 3-2151

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Dec/03
2009

Traveller News Service

3-2151 - January 14 - Outsystem Usdiki

Sources with the Imperial Navy have confirmed that Task Force 182 has arrived out system.  Task Force 182 has been on a four year patrol mission to the edges of Imperial territory.  TF182 is commanded by Admiral Jules Vander  Van der Planke aboard the battleship HMS Tisault.  Accompanying TF182 as courtesy escort are the civilian free traders Peddler, Robert Hidimber, and Golwanamesh, civilian passenger liner HMS Luxury Lightfoot, and the Marshall Cooperative's mission ship, the HMS Rainwind.  All ships not formally part of TF182 are expected at Alvik up-port within 10 days.

 

 

Nov/29
2009

We made it back to Illiostal and met with the king, where we got our reward (a sackful of rubies) and Kev got his special reward...he has been knighted and granted dominion over the village of Fairview and 300 acres of farm. Since Lord Galveston is dead, Kev gets to worry about the whole county.

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Nov/22
2009

As you bring the creature out of the hole... you have a vision!

Your vantage point is from somewhere in the sky; clouds above you shift and pass by rapidly, the sun rising and setting (setting and rising) rapidly in the background. You see the snowy plains and mountains zoom by - not continuous, but as though you were only opening your eyes every few moments.

The ice castle comes and goes, and village you were at (will be at) comes into view and passes by only a few moments later. Your vision continues south only a short distance, before it comes to rest looking at a foreboding mountain range. The image of a human woman's face enters your mind for a second, then your vision resumes at the mountain. It zooms in, and enters a large cavern.

Your vision enters a twisting labyrinth, some of which looks familiar - you have been here before. After another few moments, the labyrinth ends, and opens upon a huge cavern, filled with what looks as though it could have been (will be) a town, and an enormous tower at its center.

Nov/15
2009

We found Kyleth's lair, took control of the orb from her, and finished her off. Gertrude frees a bunch of people from the orb just before she started to use its power for frivolous things. We never do get to see what she looked like at 22--no, 19--heck, Kev's from the country, 16!

We'll find our way out in two weeks.

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Nov/08
2009

We stumbled through the dungeon a little more, fought off a few small groups of horrors, and found some chips of gems that apparently are swarf from when the world was created. Kev was scooping it up and suddenly found his hands turning into gems. He freaked out until Yorn had a vision from Ulyiad saying it was ok, but that Kyleth was starting to steal his powers. Yes, it sounds like we better get moving.

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Nov/06
2009

The speedometer read an even 205mph as she raced down the freeway. Sakura let a smile wash over her face as the wind blew through her hair. It had seemed like eons since she had last had the Cx-9 out. But now she was giving the car all it was worth.

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Nov/01
2009

We got back on the trail of Kyleth, maybe. We ended up stumbling around the dungeon, rescued some experiment victims (and fried a few others), disarmed some demon traps, got zapped with lightning, and then found some chapels. The one to Ulyiad was a wonderful boon (after Gertrude used her abilities to destroy the Gate, she couldn't re-memorize), and the next one is to Yousel and will probably suck pretty hard. That's where we're going next.

Two of the gurneys in Kyleth's lab had non-demonic victims...one was a celestial who's been muted; the other was one of the King's men that was looking for some demons that were terrorizing the countryside. Well, looks like he found it.

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Oct/25
2009

I show up very late thanks to work. The party tangled with the dwarves (some of whom followed Kyleth; some of whom follow Yousel), then found Sovelis, who was apparently taken captive by Kyleth at some point. Gertrude is hearing more and more voices, although there was a new one in her head when she summoned a Planetar.

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Oct/25
2009

Message

As the pendulum swings, its zenith becomes closer to its origin.
Through the origin it must pass each time, until the zenith becomes the origin.
To return home, it must pass through the origin many times.

Oct/11
2009

We fumbled around in the dungeon a little bit and got to the end of the queen's chambers where we found her garden - there were a couple ogres, a disguised hag, and an invisible child who was a servant of Arianna, the goddess of dwarves. The new guy, who met us there, was the first dwarf any of us had seen. He mentioned he found some worshipers of Yousel and took us back there; next game it sounds like we'll tangle with them. They may or may not know where Kyleth is.

No game 10/18; Scott and Joel will miss 10/25.

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Oct/04
2009

We wandered around this dungeon and didn't find too much of importance other than a Bodak (that killed Kev immediately), some invisible child that started bleeding when Yorn slashed him, and apparently there are some royal dwarven quarters. We did not go back to the bodak yet because we do not have a good plan at all.

Gertrude is starting to manifest more and more clerical powers. It's nice to have the healing (and true resurrection), but exactly *who* is granting her these powers?

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Sep/27
2009

We found ourselves in some really-poorly defended cells, then started rocking our way through some dungeon passages. We killed a bunch of devils on the way, heard some screaming, figure that we need to go downstairs to find the orb *and* close a dimensional portal that was stuck open.

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Sep/20
2009

We picked our way through many traps and found where Sithas was hanging out. We defeated her, but had to find the globes...which were behind a secret door and a *very* powerful magical trap. Inside there we found the essences of Chern as well as the stolen memories of three gods (Goran, Nathalos, and the lost god of the Forsaken Elves). Then Madriel showed up, told us to find a follower of this forsaken god, and mentioned that Yakel was on his way. Belsameth is unhappy with us, but Madriel thanked us and took Nanners home with her.

Next session we need to beg some long-lost badass for mercy and sic him on Yakel, then get out of the swamp before we die of a dozen diseases, each one more horrible than the last.

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Sep/13
2009

We took care of a few slytherin raiders below the hut we entered after dropping a confusion on their warriors (which worked very well), then started to look around. We found some slytherin shamans and some rat and centipede swarms, which normally aren't a problem. However, fireballs cause cave-ins and the passages are very twisty and rooms small...therefore, no fireballs.

The traps that kept chopping us up into bits were also a problem, but now that Kylael shapechanged into a dire badger and can dig us around, we may have a new plan.

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Sep/11
2009

"Do you even know what you're doing?" Sakura whined.

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